The phrase refers to the process of obtaining and installing the Scratch programming environment on devices running the Android operating system. This enables users to create and interact with Scratch projects on tablets and smartphones, extending the platform’s accessibility beyond desktop computers. An example would be a user accessing a website offering the application file (APK) and installing it on their Android device to begin coding in Scratch.
Accessibility to this visual programming language on mobile devices enhances educational opportunities, especially for individuals who may not have access to traditional computer setups. The ability to program on the go fosters creativity and problem-solving skills. Historically, Scratch was primarily a desktop-based application; the availability on Android reflects the increasing importance of mobile learning and broader software distribution strategies.