The phrase refers to the act of acquiring and installing a specific video game, originally released for a dedicated handheld gaming console, onto a mobile device operating on a particular software platform. This involves obtaining a digital copy of the game and utilizing an emulator, software designed to mimic the hardware environment of the original console, enabling it to function on the alternative device. For instance, one might seek to play a Nintendo 3DS game on an Android smartphone or tablet.
The desire to achieve this stems from a variety of factors, including convenience, accessibility, and cost. Mobile devices are often readily available and portable, eliminating the need to carry a separate gaming console. Furthermore, individuals may seek to play games that are no longer actively supported or readily available for purchase through official channels. This approach, however, often raises legal and ethical considerations related to copyright infringement and the unauthorized distribution of copyrighted material. The historical context includes the rise of mobile gaming and the development of increasingly sophisticated emulation software.