The subject matter under examination is a specific iteration of a tactical shooter video game, “Sniper Elite 4,” adapted for mobile devices operating on the Android platform. This adaptation involves porting the original game’s mechanics, features, and content to a format compatible with touch-screen controls and the processing capabilities of Android smartphones and tablets. As an example, it would refer to a downloadable and playable version available through app stores or other digital distribution channels on Android devices.
The relevance of such a mobile adaptation lies in its potential to broaden the accessibility of the original game to a wider audience. This accessibility is conferred by the ubiquity of Android devices, allowing individuals to engage with the title in diverse locations and at their convenience. Historically, adapting complex video games for mobile platforms has provided new revenue streams for developers and publishers, and has also exposed gaming franchises to new players unfamiliar with console or PC gaming.